![]() ![]() ![]() The game won positive reviews and was a moderate commercial success, with global sales of roughly 200,000 units by 2001. ![]() In 1997, the team scrapped its existing work and restarted development, which resulted in Age of Wonders. Please buff Defensive Tactics for similar reasons.Age of Wonders is a 1999 turn-based strategy game co-developed by Triumph Studios and Epic MegaGames, and published by Gathering of Developers.Īge of Wonders underwent a long production cycle, and was originally developed under the name World of Wonders. Please buff up Poisonous before launch, we don't need useless traits. ![]() So it doesn't even have a 50% success rate to work, against the thing it's strongest against, and all you get is 8 damage per round if it works.Īnd let's remember unlike something like Strong, this trait has inverse scaling, becoming weaker as the game goes on since more and more enemies get status resistance. And even if a unit, with no status resistance does 3 repeating attacks, there's only a 48.8% chance it will be poisoned (1-.8^3). It's only maginally effective against charge attacks/single attacks, meaning it's basically only any good against repeating melee attacks. We're talking a trait that does nothing against ranged attacks or magic attacks. Is a 20% chance of poisoning melee attackers 80% as good as Resistant? Or in other words, is it as good as +2 Fire, Frost, Lightning & Spirit Resistance? Hell no. So the first part of poisonous is ~20% as good as Resistant. Resistant is a competing body trait that gives +2 Resistance, or in other words, it gives +2 Blight, Fire, Frost, Lightning & Spirit Resistance. Poisonous looks really weak as a body trait.įull disclosure, I am the author of More Body & Mind Traits which already has a Poisonous trait, giving a 60% chance of poisoning melee attackers, so it's clear where I stand on what I think would make the trait good.īut breaking it down, let's start with the +2 Blight Resistance. ![]()
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